javascript ball bouncing in html canvas -


i working javascript file bounces ball 4 walls. want change color of ball when hits wall... trying 2 consecutive ifs second if not getting executed don't know why

var canvas = document.getelementbyid("mycanvas"); var ctx = canvas.getcontext("2d"); var  ballradius = 10; var x = canvas.width/2; var y = canvas.height-30; var dx = 2; var dy = -2; if(dx>0){     alert("dx greater 0"); } if(dx<0){     alert("dx less 0"); } function drawball() {     ctx.beginpath();     ctx.arc(x, y, ballradius, 0, math.pi*2);     ctx.fillstyle = "#0095dd";     ctx.fill();     ctx.closepath(); } function draw() {     ctx.clearrect(0, 0, canvas.width, canvas.height);     drawball();     if(x + dx > canvas.width-ballradius || x + dx < ballradius) {         dx = -dx;     }     if(y + dy > canvas.height-ballradius || y + dy < ballradius) {         dy = -dy;     }     x += dx;     y += dy; } setinterval(draw, 10); 

you check if statements outside of loop. if statements checked once. in initial conditions, dx>0, calls 1 alert statement. "if" blocks never called again.

if(x + dx > canvas.width-ballradius || x + dx < ballradius) {     dx = -dx; //######## new code #############     if (dx > 0) {         alert('greater zero');     } else {          alert('less zero');     } //################################  } if(y + dy > canvas.height-ballradius || y + dy < ballradius) {     dy = -dy; } 

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