google project tango - Unity Video Overlay Issues -


i have used arscreen.cs script , ar_screen shaders augmentedreality scene provided in getthehub.

the gui shows perfectly, background/video overlay displays else draws on video , stains. video overlay , gpu acceleration options enabled on tango manager, ux script enabled options disabled.

any advice regarding having 3d objects render normal (exactly markups in unity example project) thanks

solved! enable ux script's options, set culling of main camera, camera using arscreen.cs script solid color white, , in arscreen.cs commented out command/call //_updatetransformation(timestamp); in case... apparently _updatetransformation command placed camera far player's object , objects not visible , seemed if video overlay covered seen.


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